10/28/2022 0 Comments Renoise sampler set polyphony limit![]() ![]()
What is nice from time to time (not always) is to reshape the pulse width automatic by using a Modulation setting. A value around 127 will have the most steady square tone (makes the sound more "fat"). ![]() In that case, the more you reach 0, the thinner the Pulse width will be. While the Subtractor can use a subtractive mode to change the pulse width of this single sound, you can either choose to alter it manually. If this is not your thing, you can disable those settings yourself.ĭownload ChipTune Subtractor Method 2 The Phase Offset I have been using the Legato mode with a portamento setting around 40. I might add that I have also set the polyphony count on 1. ![]() RENOISE SAMPLER SET POLYPHONY LIMIT DOWNLOADTo play this sound you can download the following file. This is caused by the phase starting point of the square wave. However, in this set up it may result in to "ticking" sounds when certain keys are triggered on certain height are triggered. RENOISE SAMPLER SET POLYPHONY LIMIT FREEThe rate for this LFO is best when using it as a free running mode. Setting up the LFO for the Subtractor to trigger the timbre. LFO 1, LFO shape, Square (4th pattern), Destination: Mix, Amount: 127 To create the Timbre effect, you can define the LFO to toggle the Mix knob to go to Mix 0 to Mix 127. This can be achieved by using the LFO to mix in this case. The main idea here is to toggle back and forth from Oscillator 1 to Oscillator 2. And the starting Mix goes Dead center (64).Ĭreating a Chip tune sound using 2 oscillators. The Oscillator 2 gets a different octave setting then the first one. Difference in this case would be using Oscillator 2. The initial sound will be a similar setup as the previous one. The idea is to move around from one oscillator to another creating a similar Timbre effect like the previous method, but with more control. The second method will involve a second oscillator, where the second oscillator has a different Octave setting. The Chip Tune using 2 different OscillatorsĪs I mentioned, I can come up with two different methods to set up a Chip Tune sound. RENOISE SAMPLER SET POLYPHONY LIMIT PATCHI might add, the Subtractor patch has been made in Reason 5, so if you are using an older version of Reason, it may give an "unsupported format" error. To play the sound you can download the following Subtractor patch and load this up in Reason and give this a go. If the glide effect isn't your thing, then I would suggest having the portamento setting to 0 in this case. To trigger the glide effect I will set the following settings on the Subtractor: Most of the chip tune sounds will be driven by pitch changes using a single polyphony method using a legato method. Please note that loose rates (non tempo synced) will get the better sounds for this method. The speed depends on the Rate of the LFO. Which is a total of 3 octaves (1 octave down, and one octave up)! While the oscillator is set to octave 4 by default, it will mean in this case that the Timbre effect in this case will trigger Octave 3 and Octave 5 in rapid way. The LFO (low frequency oscillator) will need an exact value of 104 since this allows the pitch to go 52 cents down, and 52 cents up. LFO 1, Destination Pitch, LFO wave form Square (the 4th one), amount 104. To create the Timbre effect using one oscillator, you will need to have a setting to control the pitch which is set to an octave. The first one is using one oscillator only, the second method requires two oscillators. To create the Timbre effect there are 2 possible solutions which I can think of. For a different take you can use Thor instead. For this example using a bi-polar pulse makes sense. While pulse width in the subtractor will act a bit different then the pulse width in Thor (noted in this article about Pulse Width). This allows the use of the Phase knob on oscillator 1 to change the Pulse Width behavior. The subtractor will be set to subtractive mode (-). The Initial Soundįor the initial sound I will go for a Subtractor and set the Waveform to Square. I will guide you through the basic concept and idea in this sound design topic in Reason to explain why certain settings are needed and how the sound is being build up. Also I will limit myself using the Square (mostly Subtractor since these have a setting called pulse width in the square). The idea I will try to mimic is located in the overview segment of this wikipedia page: Chip tuneĪs noted on this Wikipedia page, the idea here is to trigger a pitch change event using a pulse sound. While this article was more driven towards the PSG and Sid chip I will go target the more abvious routes regarding a chip tune sound. In one of my older posts I have set up a segment called 8 bit sounds in the Reason Rack. ![]()
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